Many of them received new moves, animations and gameplay tweaks themselves, like Ryu's Red Fireball and Ken's Dragon Punch now being enveloped in a column of flame. Street Fighter fans in the early '90s had already seen plenty of the original eight characters and the bosses before, and it was time for something new – but the older characters weren't forgotten in this release, either. with his face.Įach of the four new characters also arrive with their own new stages in their home countries, and all around the additions just help to flesh out the game. Hawk is a Native American whose large size doesn't stop him from soaring through the sky like the bird of prey he's named after. Dee Jay is a Jamaican brawler known to celebrate his victories with festive maraca performances, and T. Fei Long is Capcom's version of Bruce Lee, a Hong Kong native and cinematic martial arts master who can set opponents aflame with his rising Dragon Kick. Cammy, the British Red Beret, is the most notable and memorable of the new four faces thanks to her continued popularity over the years after her introduction in this title – she fights with a spinning, kicking style that sees her whirling through the air like a drill for her main special move. Adding to the roster is the primary focus of this revision, and the new fighters are a welcome addition to the established fighting formula. But this time around four all-new combatants have entered the arena, and Super Street Fighter II finalizes its lineup at an impressive 16 different selections. Street Fighter II Turbo added the ability to play as the bosses, making the total roster rest at 12. The first Street Fighter II shipped with only eight fighters. This version is the best to come to the Virtual Console so far because it offers the most depth, most options and most playable characters of any take on SF2 seen to this point.
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